Game Over: How ‘Falling Down’ Uses a Video Game Structure
Introduction: Press Start to Continue Some films, whether by accident or design, adopt the narrative structure of a video game to tell their stories. The 1993 film Falling Down, directed by Joel Schumacher, stands as a prime example of this storytelling technique, structuring its protagonist’s psychological breakdown as a series of increasingly difficult “levels.” This … Continue reading Game Over: How ‘Falling Down’ Uses a Video Game Structure
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